![]() But the real treasure is the modding capability: the devs have removed most of the original game's hardcoded limitations, so modders can now include much bigger maps, more units, more complex scripts, etc etc. On its own, it's just a serviceable port of the original game to modern systems. It's based on the mobile port of the original Rome. It had a bit of a wonky launch and apparently still some bugs, though I didn't encounter any. Rome Remastered is worth it for the mods. whereas in the original Rome a testudo formation merely had the soldiers arrange their shields in a way that makes arrows hard to go through, and then it was a simulation of projectiles hitting the hitboxes of the shields.Īs a result the newer games feel a lot more arcadey. And a lot of shit in the newest games (Three Kingdoms, Warhammer, Troy) is abstract modifiers, like a shield wall formation giving +100% resistance to arrows regardless of where the arrows come from, so you can shoot them in the back and still do zero damage. Units now have HP pools instead of attacks merely checking against combat skill and armor value to determine whether they're lethal. The worst part of the new Total War games, however, is that they are moving away from simulationism and towards abstract systems with every new game. The one thing they improved in the new engine though is that there is no generic "rebels" faction anymore, instead minor factions are their own diplomatic entities you can interact with individually. The new engine makes it much harder to edit the world map (currently it's still impossible but some modders are working on a tool for Attila) so there are no massive mods of the same scale. Massive mods that strive for historical correctness, unit diversity, campaign scripts etc. In fact, new mods are still being made for these games on the regular. ![]() Rome 1 and Medieval 2 both had a shitload of total conversion mods. Some of the newer titles are decent (Shogun 2 is good, Attila is also good) but the new engine they're using for post-Medieval 2 games has several issues. ![]()
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